Lithuania vs Sweden: Proportion of youth and adults that programmed or coded in digital

Lithuania
4.1%
in 2023
Sweden
4.0%
in 2023
Lithuania rank
21st
Sweden rank
23rd

Proportion of youth and adults that programmed or coded in digital over time

  • Lithuania
  • Sweden
051015201120172023

How they compare

Lithuania currently reports 4.1% against 4.0% in Sweden, a difference of 0.1%.

The two have swapped places 1 time across 7 shared years of data; in 2011 it was Sweden ahead.

Lithuania ranks 21st and Sweden ranks 23rd of 47 countries.

Sweden has averaged higher in every one of the 2 decades both report.

Head to head by decade

Decade Lithuania Sweden Difference Ahead
2010s 4.2% 10.1% 5.9% Sweden
2020s 3.3% 3.9% 0.6% Sweden

Averages of every year both report within each decade.

Frequently asked questions

Which has higher proportion of youth and adults that programmed or coded in digital, Lithuania or Sweden?
Lithuania, at 4.1% against 4.0% in Sweden as of 2023.
What is the difference in proportion of youth and adults that programmed or coded in digital between Lithuania and Sweden?
0.1%, with Lithuania ahead.
How many years of comparable data are there for Lithuania and Sweden?
7 years are reported by both, from 2011 to 2023.
How do Lithuania and Sweden rank globally for proportion of youth and adults that programmed or coded in digital?
Lithuania ranks 21st and Sweden ranks 23rd of 47 countries.
Where does this data come from?
UNESCO Institute for Statistics, published as Proportion of youth and adults that programmed or coded in digital environments (e.g. computer software, app development), female (%). Statizoid refreshes it automatically from the source and publishes the full history for both places.

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Lithuania vs Sweden: Proportion of youth and adults that programmed or coded in digital. Statizoid, drawing on UNESCO Institute for Statistics. Retrieved 23 August 2026, from https://education.statizoid.com/compare/proportion-of-youth-and-adults-that-programmed-or-coded-in-digital-environments-e-g-3/lithuania/sweden/

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About this data

Indicator
Proportion of youth and adults that programmed or coded in digital environments (e.g. computer software, app development), female (%)
Unit
%
Source
UNESCO Institute for Statistics
Licence
CC BY-SA 3.0 IGO (UNESCO Institute for Statistics)
Coverage
47 places, 335 data points, 2011–2024
Last refreshed

February 2026 Data Release