Malaysia vs Montenegro: Proportion of youth and adults that programmed or coded in digital

Malaysia
18.3%
in 2023
Montenegro
9.2%
in 2022
Malaysia rank
4th
Montenegro rank
5th

Proportion of youth and adults that programmed or coded in digital over time

  • Malaysia
  • Montenegro
05101520201220172023

How they compare

Malaysia currently reports 18.3% against 9.2% in Montenegro, a difference of 9.1%.

That makes Malaysia's figure about 2.0 times Montenegro's.

Across all 5 years both countries report, Malaysia has been ahead every year.

Malaysia ranks 4th and Montenegro ranks 5th of 47 countries.

Malaysia has averaged higher in every one of the 2 decades both report.

Head to head by decade

Decade Malaysia Montenegro Difference Ahead
2010s 7.4% 2.8% 4.6% Malaysia
2020s 12.9% 4.9% 8.0% Malaysia

Averages of every year both report within each decade.

Frequently asked questions

Which has higher proportion of youth and adults that programmed or coded in digital, Malaysia or Montenegro?
Malaysia, at 18.3% against 9.2% in Montenegro as of 2023.
What is the difference in proportion of youth and adults that programmed or coded in digital between Malaysia and Montenegro?
9.1%, with Malaysia ahead.
How many years of comparable data are there for Malaysia and Montenegro?
5 years are reported by both, from 2017 to 2021.
How do Malaysia and Montenegro rank globally for proportion of youth and adults that programmed or coded in digital?
Malaysia ranks 4th and Montenegro ranks 5th of 47 countries.
Where does this data come from?
UNESCO Institute for Statistics, published as Proportion of youth and adults that programmed or coded in digital environments (e.g. computer software, app development), female (%). Statizoid refreshes it automatically from the source and publishes the full history for both places.

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Malaysia vs Montenegro: Proportion of youth and adults that programmed or coded in digital. Statizoid, drawing on UNESCO Institute for Statistics. Retrieved 29 August 2026, from https://education.statizoid.com/compare/proportion-of-youth-and-adults-that-programmed-or-coded-in-digital-environments-e-g-3/malaysia/montenegro/

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About this data

Indicator
Proportion of youth and adults that programmed or coded in digital environments (e.g. computer software, app development), female (%)
Unit
%
Source
UNESCO Institute for Statistics
Licence
CC BY-SA 3.0 IGO (UNESCO Institute for Statistics)
Coverage
47 places, 335 data points, 2011–2024
Last refreshed

February 2026 Data Release