Belgium vs Luxembourg: Proportion of youth and adults that programmed or coded in digital
Belgium
0.2083 GPIA
in 2023
Luxembourg
0.2727 GPIA
in 2023
Belgium rank
44th
Luxembourg rank
41st
Proportion of youth and adults that programmed or coded in digital over time
- Belgium
- Luxembourg
How they compare
Luxembourg currently reports 0.2727 GPIA against 0.2083 GPIA in Belgium, a difference of 0.0644 GPIA.
That makes Luxembourg's figure about 1.3 times Belgium's.
The two have swapped places 1 time across 8 shared years of data; in 2011 it was Belgium ahead.
Belgium ranks 44th and Luxembourg ranks 41st of 47 countries.
Luxembourg has averaged higher in every one of the 2 decades both report.
Head to head by decade
| Decade | Belgium | Luxembourg | Difference | Ahead |
|---|---|---|---|---|
| 2010s | 0.3043 GPIA | 0.384 GPIA | 0.0797 GPIA | Luxembourg |
| 2020s | 0.1782 GPIA | 0.2487 GPIA | 0.0704 GPIA | Luxembourg |
Averages of every year both report within each decade.
Frequently asked questions
- Which has higher proportion of youth and adults that programmed or coded in digital, Belgium or Luxembourg?
- Luxembourg, at 0.2727 GPIA against 0.2083 GPIA in Belgium as of 2023.
- What is the difference in proportion of youth and adults that programmed or coded in digital between Belgium and Luxembourg?
- 0.0644 GPIA, with Luxembourg ahead.
- How many years of comparable data are there for Belgium and Luxembourg?
- 8 years are reported by both, from 2011 to 2023.
- How do Belgium and Luxembourg rank globally for proportion of youth and adults that programmed or coded in digital?
- Belgium ranks 44th and Luxembourg ranks 41st of 47 countries.
- Where does this data come from?
- UNESCO Institute for Statistics, published as Proportion of youth and adults that programmed or coded in digital environments (e.g. computer software, app development), adjusted gender parity index (GPIA). Statizoid refreshes it automatically from the source and publishes the full history for both places.
Individual pages
About this data
February 2026 Data Release