Belgium vs Lithuania: Proportion of youth and adults that programmed or coded in digital

Belgium
5.8%
in 2023
Lithuania
5.6%
in 2023
Belgium rank
31st
Lithuania rank
34th

Proportion of youth and adults that programmed or coded in digital over time

  • Belgium
  • Lithuania
02.557.510201120172023

How they compare

Belgium currently reports 5.8% against 5.6% in Lithuania, a difference of 0.2%.

The two have swapped places 2 times across 9 shared years of data; in 2011 it was Belgium ahead.

Belgium ranks 31st and Lithuania ranks 34th of 56 countries.

Across the 2 decades both report, Belgium averaged higher in 1 and Lithuania in 1.

Head to head by decade

Decade Belgium Lithuania Difference Ahead
2010s 7.6% 5.8% 1.8% Belgium
2020s 5.2% 5.3% 0.1% Lithuania

Averages of every year both report within each decade.

Frequently asked questions

Which has higher proportion of youth and adults that programmed or coded in digital, Belgium or Lithuania?
Belgium, at 5.8% against 5.6% in Lithuania as of 2023.
What is the difference in proportion of youth and adults that programmed or coded in digital between Belgium and Lithuania?
0.2%, with Belgium ahead.
How many years of comparable data are there for Belgium and Lithuania?
9 years are reported by both, from 2011 to 2023.
How do Belgium and Lithuania rank globally for proportion of youth and adults that programmed or coded in digital?
Belgium ranks 31st and Lithuania ranks 34th of 56 countries.
Where does this data come from?
UNESCO Institute for Statistics, published as Proportion of youth and adults that programmed or coded in digital environments (e.g. computer software, app development), both sexes (%). Statizoid refreshes it automatically from the source and publishes the full history for both places.

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Belgium vs Lithuania: Proportion of youth and adults that programmed or coded in digital. Statizoid, drawing on UNESCO Institute for Statistics. Retrieved 22 August 2026, from https://education.statizoid.com/compare/proportion-of-youth-and-adults-that-programmed-or-coded-in-digital-environments-e-g/belgium/lithuania/

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About this data

Indicator
Proportion of youth and adults that programmed or coded in digital environments (e.g. computer software, app development), both sexes (%)
Unit
%
Source
UNESCO Institute for Statistics
Licence
CC BY-SA 3.0 IGO (UNESCO Institute for Statistics)
Coverage
56 places, 451 data points, 2011–2024
Last refreshed

February 2026 Data Release