Finland vs Luxembourg: Proportion of youth and adults that programmed or coded in digital

Finland
9.4%
in 2023
Luxembourg
9.2%
in 2023
Finland rank
13th
Luxembourg rank
16th

Proportion of youth and adults that programmed or coded in digital over time

  • Finland
  • Luxembourg
510152025201120172023

How they compare

Finland currently reports 9.4% against 9.2% in Luxembourg, a difference of 0.2%.

The two have swapped places 4 times across 9 shared years of data; in 2011 it was Finland ahead.

Finland ranks 13th and Luxembourg ranks 16th of 56 countries.

Finland has averaged higher in every one of the 2 decades both report.

Head to head by decade

Decade Finland Luxembourg Difference Ahead
2010s 15.5% 12.7% 2.8% Finland
2020s 9.0% 8.9% 0.1% Finland

Averages of every year both report within each decade.

Frequently asked questions

Which has higher proportion of youth and adults that programmed or coded in digital, Finland or Luxembourg?
Finland, at 9.4% against 9.2% in Luxembourg as of 2023.
What is the difference in proportion of youth and adults that programmed or coded in digital between Finland and Luxembourg?
0.2%, with Finland ahead.
How many years of comparable data are there for Finland and Luxembourg?
9 years are reported by both, from 2011 to 2023.
How do Finland and Luxembourg rank globally for proportion of youth and adults that programmed or coded in digital?
Finland ranks 13th and Luxembourg ranks 16th of 56 countries.
Where does this data come from?
UNESCO Institute for Statistics, published as Proportion of youth and adults that programmed or coded in digital environments (e.g. computer software, app development), both sexes (%). Statizoid refreshes it automatically from the source and publishes the full history for both places.

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Finland vs Luxembourg: Proportion of youth and adults that programmed or coded in digital. Statizoid, drawing on UNESCO Institute for Statistics. Retrieved 29 August 2026, from https://education.statizoid.com/compare/proportion-of-youth-and-adults-that-programmed-or-coded-in-digital-environments-e-g/finland/luxembourg/

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About this data

Indicator
Proportion of youth and adults that programmed or coded in digital environments (e.g. computer software, app development), both sexes (%)
Unit
%
Source
UNESCO Institute for Statistics
Licence
CC BY-SA 3.0 IGO (UNESCO Institute for Statistics)
Coverage
56 places, 451 data points, 2011–2024
Last refreshed

February 2026 Data Release