Luxembourg vs Netherlands: Proportion of youth and adults that programmed or coded in digital

Luxembourg
9.2%
in 2023
Netherlands
8.7%
in 2019
Luxembourg rank
16th
Netherlands rank
19th

Proportion of youth and adults that programmed or coded in digital over time

  • Luxembourg
  • Netherlands
051015201120172023

How they compare

Luxembourg currently reports 9.2% against 8.7% in Netherlands, a difference of 0.5%.

That makes Luxembourg's figure about 1.1 times Netherlands's.

The two have swapped places 1 time across 7 shared years of data; in 2011 it was Luxembourg ahead.

Luxembourg ranks 16th and Netherlands ranks 19th of 56 countries.

Luxembourg has averaged higher in every one of the 1 decades both report.

Frequently asked questions

Which has higher proportion of youth and adults that programmed or coded in digital, Luxembourg or Netherlands?
Luxembourg, at 9.2% against 8.7% in Netherlands as of 2023.
What is the difference in proportion of youth and adults that programmed or coded in digital between Luxembourg and Netherlands?
0.5%, with Luxembourg ahead.
How many years of comparable data are there for Luxembourg and Netherlands?
7 years are reported by both, from 2011 to 2019.
How do Luxembourg and Netherlands rank globally for proportion of youth and adults that programmed or coded in digital?
Luxembourg ranks 16th and Netherlands ranks 19th of 56 countries.
Where does this data come from?
UNESCO Institute for Statistics, published as Proportion of youth and adults that programmed or coded in digital environments (e.g. computer software, app development), both sexes (%). Statizoid refreshes it automatically from the source and publishes the full history for both places.

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Luxembourg vs Netherlands: Proportion of youth and adults that programmed or coded in digital. Statizoid, drawing on UNESCO Institute for Statistics. Retrieved 26 August 2026, from https://education.statizoid.com/compare/proportion-of-youth-and-adults-that-programmed-or-coded-in-digital-environments-e-g/luxembourg/netherlands/

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About this data

Indicator
Proportion of youth and adults that programmed or coded in digital environments (e.g. computer software, app development), both sexes (%)
Unit
%
Source
UNESCO Institute for Statistics
Licence
CC BY-SA 3.0 IGO (UNESCO Institute for Statistics)
Coverage
56 places, 451 data points, 2011–2024
Last refreshed

February 2026 Data Release