Malta vs Portugal: Proportion of youth and adults that programmed or coded in digital

Malta
9.7%
in 2023
Portugal
9.4%
in 2023
Malta rank
11th
Portugal rank
13th

Proportion of youth and adults that programmed or coded in digital over time

  • Malta
  • Portugal
0246810201120172023

How they compare

Malta currently reports 9.7% against 9.4% in Portugal, a difference of 0.3%.

The two have swapped places 4 times across 9 shared years of data; in 2011 it was Malta ahead.

Malta ranks 11th and Portugal ranks 13th of 56 countries.

Malta has averaged higher in every one of the 2 decades both report.

Head to head by decade

Decade Malta Portugal Difference Ahead
2010s 7.4% 7.3% 0.1% Malta
2020s 9.2% 8.3% 0.9% Malta

Averages of every year both report within each decade.

Frequently asked questions

Which has higher proportion of youth and adults that programmed or coded in digital, Malta or Portugal?
Malta, at 9.7% against 9.4% in Portugal as of 2023.
What is the difference in proportion of youth and adults that programmed or coded in digital between Malta and Portugal?
0.3%, with Malta ahead.
How many years of comparable data are there for Malta and Portugal?
9 years are reported by both, from 2011 to 2023.
How do Malta and Portugal rank globally for proportion of youth and adults that programmed or coded in digital?
Malta ranks 11th and Portugal ranks 13th of 56 countries.
Where does this data come from?
UNESCO Institute for Statistics, published as Proportion of youth and adults that programmed or coded in digital environments (e.g. computer software, app development), both sexes (%). Statizoid refreshes it automatically from the source and publishes the full history for both places.

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Malta vs Portugal: Proportion of youth and adults that programmed or coded in digital. Statizoid, drawing on UNESCO Institute for Statistics. Retrieved 27 August 2026, from https://education.statizoid.com/compare/proportion-of-youth-and-adults-that-programmed-or-coded-in-digital-environments-e-g/malta/portugal/

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About this data

Indicator
Proportion of youth and adults that programmed or coded in digital environments (e.g. computer software, app development), both sexes (%)
Unit
%
Source
UNESCO Institute for Statistics
Licence
CC BY-SA 3.0 IGO (UNESCO Institute for Statistics)
Coverage
56 places, 451 data points, 2011–2024
Last refreshed

February 2026 Data Release