{"entity":{"iso2":"BY","iso3":"BLR","name":"Belarus, Republic of","slug":"belarus"},"indicator":{"licence":"CC BY-SA 3.0 IGO (UNESCO Institute for Statistics)","slug":"proportion-of-youth-and-adults-that-programmed-or-coded-in-digital-environments-e-g-2","source":"UNESCO Institute for Statistics","source_url":"https://data.uis.unesco.org/?indicator=ICTSKILLPCPR.M","title":"Proportion of youth and adults that programmed or coded in digital environments (e.g. computer software, app development), male (%)","unit":"%"},"observations":[{"date":"2018-01-01","value":3.7},{"date":"2019-01-01","value":2.7},{"date":"2020-01-01","value":2.3},{"date":"2021-01-01","value":2.3},{"date":"2022-01-01","value":2.0},{"date":"2023-01-01","value":2.8}],"summary":{"latest_period":"2023-01-01","latest_value":2.8,"max":3.7,"mean":2.63333,"min":2.0,"of":48,"rank":44,"trend":"falling"}}
