{"entity":{"iso2":"LT","iso3":"LTU","name":"Lithuania","slug":"lithuania"},"indicator":{"licence":"CC BY-SA 3.0 IGO (UNESCO Institute for Statistics)","slug":"proportion-of-youth-and-adults-that-programmed-or-coded-in-digital-environments-e-g-2","source":"UNESCO Institute for Statistics","source_url":"https://data.uis.unesco.org/?indicator=ICTSKILLPCPR.M","title":"Proportion of youth and adults that programmed or coded in digital environments (e.g. computer software, app development), male (%)","unit":"%"},"observations":[{"date":"2011-01-01","value":10.0},{"date":"2012-01-01","value":8.8},{"date":"2014-01-01","value":11.4},{"date":"2015-01-01","value":6.7},{"date":"2016-01-01","value":6.3},{"date":"2017-01-01","value":6.6},{"date":"2019-01-01","value":7.0},{"date":"2021-01-01","value":7.8},{"date":"2023-01-01","value":7.3}],"summary":{"latest_period":"2023-01-01","latest_value":7.3,"max":11.4,"mean":7.98889,"min":6.3,"of":48,"rank":33,"trend":"falling"}}
