{"entity":{"iso2":"ME","iso3":"MNE","name":"Montenegro","slug":"montenegro"},"indicator":{"licence":"CC BY-SA 3.0 IGO (UNESCO Institute for Statistics)","slug":"proportion-of-youth-and-adults-that-programmed-or-coded-in-digital-environments-e-g-2","source":"UNESCO Institute for Statistics","source_url":"https://data.uis.unesco.org/?indicator=ICTSKILLPCPR.M","title":"Proportion of youth and adults that programmed or coded in digital environments (e.g. computer software, app development), male (%)","unit":"%"},"observations":[{"date":"2012-01-01","value":11.0},{"date":"2015-01-01","value":1.7},{"date":"2016-01-01","value":1.6},{"date":"2017-01-01","value":3.5},{"date":"2018-01-01","value":4.3},{"date":"2019-01-01","value":4.3},{"date":"2020-01-01","value":6.6},{"date":"2021-01-01","value":8.7},{"date":"2022-01-01","value":6.9}],"summary":{"latest_period":"2022-01-01","latest_value":6.9,"max":11.0,"mean":5.4,"min":1.6,"of":48,"rank":37,"trend":"volatile"}}
