{"entity":{"iso2":"SG","iso3":"SGP","name":"Singapore","slug":"singapore"},"indicator":{"licence":"CC BY-SA 3.0 IGO (UNESCO Institute for Statistics)","slug":"proportion-of-youth-and-adults-that-programmed-or-coded-in-digital-environments-e-g-2","source":"UNESCO Institute for Statistics","source_url":"https://data.uis.unesco.org/?indicator=ICTSKILLPCPR.M","title":"Proportion of youth and adults that programmed or coded in digital environments (e.g. computer software, app development), male (%)","unit":"%"},"observations":[{"date":"2014-01-01","value":6.3},{"date":"2017-01-01","value":8.9},{"date":"2021-01-01","value":15.1},{"date":"2022-01-01","value":9.6},{"date":"2023-01-01","value":14.0}],"summary":{"latest_period":"2023-01-01","latest_value":14.0,"max":15.1,"mean":10.78,"min":6.3,"of":48,"rank":12,"trend":"rising"}}
