{"entity":{"iso2":"BR","iso3":"BRA","name":"Brazil","slug":"brazil"},"indicator":{"licence":"CC BY-SA 3.0 IGO (UNESCO Institute for Statistics)","slug":"proportion-of-youth-and-adults-that-programmed-or-coded-in-digital-environments-e-g-3","source":"UNESCO Institute for Statistics","source_url":"https://data.uis.unesco.org/?indicator=ICTSKILLPCPR.F","title":"Proportion of youth and adults that programmed or coded in digital environments (e.g. computer software, app development), female (%)","unit":"%"},"observations":[{"date":"2013-01-01","value":5.7},{"date":"2014-01-01","value":4.3},{"date":"2016-01-01","value":2.8},{"date":"2017-01-01","value":2.0},{"date":"2018-01-01","value":1.4},{"date":"2019-01-01","value":1.7},{"date":"2020-01-01","value":2.3},{"date":"2021-01-01","value":1.4},{"date":"2022-01-01","value":3.2},{"date":"2023-01-01","value":2.5}],"summary":{"latest_period":"2023-01-01","latest_value":2.5,"max":5.7,"mean":2.73,"min":1.4,"of":47,"rank":33,"trend":"falling"}}
