{"entity":{"iso2":"DK","iso3":"DNK","name":"Denmark","slug":"denmark"},"indicator":{"licence":"CC BY-SA 3.0 IGO (UNESCO Institute for Statistics)","slug":"proportion-of-youth-and-adults-that-programmed-or-coded-in-digital-environments-e-g-3","source":"UNESCO Institute for Statistics","source_url":"https://data.uis.unesco.org/?indicator=ICTSKILLPCPR.F","title":"Proportion of youth and adults that programmed or coded in digital environments (e.g. computer software, app development), female (%)","unit":"%"},"observations":[{"date":"2011-01-01","value":6.0},{"date":"2012-01-01","value":7.2},{"date":"2014-01-01","value":6.2},{"date":"2015-01-01","value":8.2},{"date":"2016-01-01","value":8.8},{"date":"2017-01-01","value":7.9},{"date":"2021-01-01","value":7.1},{"date":"2023-01-01","value":7.0}],"summary":{"latest_period":"2023-01-01","latest_value":7.0,"max":8.8,"mean":7.3,"min":6.0,"of":47,"rank":12,"trend":"rising"}}
