{"entity":{"iso2":"MX","iso3":"MEX","name":"Mexico","slug":"mexico"},"indicator":{"licence":"CC BY-SA 3.0 IGO (UNESCO Institute for Statistics)","slug":"proportion-of-youth-and-adults-that-programmed-or-coded-in-digital-environments-e-g-3","source":"UNESCO Institute for Statistics","source_url":"https://data.uis.unesco.org/?indicator=ICTSKILLPCPR.F","title":"Proportion of youth and adults that programmed or coded in digital environments (e.g. computer software, app development), female (%)","unit":"%"},"observations":[{"date":"2019-01-01","value":5.5},{"date":"2020-01-01","value":5.8},{"date":"2021-01-01","value":5.0},{"date":"2022-01-01","value":5.2},{"date":"2023-01-01","value":5.2}],"summary":{"latest_period":"2023-01-01","latest_value":5.2,"max":5.8,"mean":5.34,"min":5.0,"of":47,"rank":18,"trend":"falling"}}
