{"entity":{"iso2":"SG","iso3":"SGP","name":"Singapore","slug":"singapore"},"indicator":{"licence":"CC BY-SA 3.0 IGO (UNESCO Institute for Statistics)","slug":"proportion-of-youth-and-adults-that-programmed-or-coded-in-digital-environments-e-g-3","source":"UNESCO Institute for Statistics","source_url":"https://data.uis.unesco.org/?indicator=ICTSKILLPCPR.F","title":"Proportion of youth and adults that programmed or coded in digital environments (e.g. computer software, app development), female (%)","unit":"%"},"observations":[{"date":"2014-01-01","value":2.7},{"date":"2017-01-01","value":3.9},{"date":"2021-01-01","value":6.4},{"date":"2022-01-01","value":2.9},{"date":"2023-01-01","value":7.4}],"summary":{"latest_period":"2023-01-01","latest_value":7.4,"max":7.4,"mean":4.66,"min":2.7,"of":47,"rank":9,"trend":"rising"}}
