{"entity":{"iso2":"SG","iso3":"SGP","name":"Singapore","slug":"singapore"},"indicator":{"licence":"CC BY-SA 3.0 IGO (UNESCO Institute for Statistics)","slug":"proportion-of-youth-and-adults-that-programmed-or-coded-in-digital-environments-e-g-4","source":"UNESCO Institute for Statistics","source_url":"https://data.uis.unesco.org/?indicator=ICTSKILLPCPR.GPIA","title":"Proportion of youth and adults that programmed or coded in digital environments (e.g. computer software, app development), adjusted gender parity index (GPIA)","unit":"GPIA"},"observations":[{"date":"2014-01-01","value":0.428571},{"date":"2017-01-01","value":0.438202},{"date":"2021-01-01","value":0.423841},{"date":"2022-01-01","value":0.302083},{"date":"2023-01-01","value":0.528571}],"summary":{"latest_period":"2023-01-01","latest_value":0.528571,"max":0.528571,"mean":0.424254,"min":0.302083,"of":47,"rank":16,"trend":"flat"}}
