{"entity":{"iso2":"IS","iso3":"ISL","name":"Iceland","slug":"iceland"},"indicator":{"licence":"CC BY-SA 3.0 IGO (UNESCO Institute for Statistics)","slug":"proportion-of-youth-and-adults-that-programmed-or-coded-in-digital-environments-e-g","source":"UNESCO Institute for Statistics","source_url":"https://data.uis.unesco.org/?indicator=ICTSKILLPCPR","title":"Proportion of youth and adults that programmed or coded in digital environments (e.g. computer software, app development), both sexes (%)","unit":"%"},"observations":[{"date":"2011-01-01","value":14.6},{"date":"2012-01-01","value":13.9},{"date":"2014-01-01","value":18.3},{"date":"2017-01-01","value":12.9},{"date":"2019-01-01","value":11.8},{"date":"2021-01-01","value":9.9}],"summary":{"latest_period":"2021-01-01","latest_value":9.9,"max":18.3,"mean":13.5667,"min":9.9,"of":56,"rank":10,"trend":"falling"}}
