Brazil vs Montenegro: Proportion of youth and adults that programmed or coded in digital

Brazil
6.0%
in 2023
Montenegro
6.9%
in 2022
Brazil rank
40th
Montenegro rank
37th

Proportion of youth and adults that programmed or coded in digital over time

  • Brazil
  • Montenegro
24681012201220172023

How they compare

Montenegro currently reports 6.9% against 6.0% in Brazil, a difference of 0.9%.

That makes Montenegro's figure about 1.2 times Brazil's.

The two have swapped places 1 time across 7 shared years of data; in 2016 it was Brazil ahead.

Brazil ranks 40th and Montenegro ranks 37th of 48 countries.

Across the 2 decades both report, Brazil averaged higher in 1 and Montenegro in 1.

Head to head by decade

Decade Brazil Montenegro Difference Ahead
2010s 4.0% 3.4% 0.6% Brazil
2020s 3.5% 7.4% 3.9% Montenegro

Averages of every year both report within each decade.

Frequently asked questions

Which has higher proportion of youth and adults that programmed or coded in digital, Brazil or Montenegro?
Montenegro, at 6.9% against 6.0% in Brazil as of 2022.
What is the difference in proportion of youth and adults that programmed or coded in digital between Brazil and Montenegro?
0.9%, with Montenegro ahead.
How many years of comparable data are there for Brazil and Montenegro?
7 years are reported by both, from 2016 to 2022.
How do Brazil and Montenegro rank globally for proportion of youth and adults that programmed or coded in digital?
Brazil ranks 40th and Montenegro ranks 37th of 48 countries.
Where does this data come from?
UNESCO Institute for Statistics, published as Proportion of youth and adults that programmed or coded in digital environments (e.g. computer software, app development), male (%). Statizoid refreshes it automatically from the source and publishes the full history for both places.

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Brazil vs Montenegro: Proportion of youth and adults that programmed or coded in digital. Statizoid, drawing on UNESCO Institute for Statistics. Retrieved 28 August 2026, from https://education.statizoid.com/compare/proportion-of-youth-and-adults-that-programmed-or-coded-in-digital-environments-e-g-2/brazil/montenegro/

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About this data

Indicator
Proportion of youth and adults that programmed or coded in digital environments (e.g. computer software, app development), male (%)
Unit
%
Source
UNESCO Institute for Statistics
Licence
CC BY-SA 3.0 IGO (UNESCO Institute for Statistics)
Coverage
48 places, 340 data points, 2011–2024
Last refreshed

February 2026 Data Release